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Sam’Relaxe
The surf, all night long

Ocean and wave sounds

The sea has a rhythm the body recognizes: a wave rises, breaks, withdraws. That slow, repeated movement lowers alertness better than almost any other sound. Our ocean ambiences were recorded on the coasts of Sonaë, from the quiet lagoons of Azurel to the corsair harbors of Harborya.

Depending on the video, the sea is mixed with a cabin fireplace, distant gulls, tavern music or nothing but the wind. The title tells you what accompanies the waves.

22 ambiences · most played first

Ocean ambiences

The whole video library →

Calm waves or a storm?

For sleep, choose regular waves on a beach or a lagoon: the rhythm is constant and holds no surprise. Storm ambiences, with thunder and a creaking hull, are for reading, tabletop games and evenings, not for the night, unless you are one of the people who sleep best in a storm.

The sea and the hearth

Our most played ocean ambiences pair the sea with a warm interior: a cottage facing the ocean with a fire, a captain’s cabin, a bedroom with the window open on the bay. The contrast between outside and inside is what makes them feel safe.

In practice

The realms of Sonaë

Where these ambiences take place

The map of the ten realms →

Frequently asked questions

Do wave sounds really help you sleep?

Yes, for most people. Waves are steady in the whole and varied in the detail, which is exactly what the brain likes as a background. They also mask traffic and neighbors well because of their low end.

Where are these ambiences in Sonaë?

Mostly in Azurel, the islands of the waves, and Harborya, the city of tides. Each realm has its own page with its story and its ambiences.

Are there ocean ambiences without music?

Yes. Several are waves and wind only. In the Sound Studio you can also mute the music of any composition.

By mood
The compass of Sonaë

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